Stephen McFarlane
Art Manager and Art Director

Hello,
a bit about me:
I’ve worn a fair few hats over the years; Art Direction, 3D creation, Art Manager and Game Design but my focus is always the same: crafting unforgettable experiences for console and mobile.
I’ve been lucky enough to be part of the golden era of creativity at Rare, pushing visuals for iconic franchises, right through to board-level art management at Double Eleven. I absolutely love finding the sweet spot between hands-on artistry and building powerhouse teams. At Double Eleven, I restructured and scaled the art department to 80+ creatives, delivering top-tier work for industry heavyweights like Mojang, Rockstar, and Bethesda.
Most recently, I’ve been spearheading visual development and cutting-edge AI workflows for rapid-cycle mobile games. Whether I’m defining the look of a new IP or mentoring a global team, my mission is simple: foster an unbeatable studio culture that turns ambitious ideas into brilliant games.